Basics of grey boxing

Basics of greyboxing So you want to learn about greyboxing? Greyboxing is a key fundamental in game development and design and is a great place to start if you are new to game development. I have a good amount of experience with greyboxing and will walk you through the basics i have learned and teach you how to do the same in unreal engine. Getting started At this point you should have a project created in unreal and some basic layout of your map. If you do not have any of that you can read my other blog post about how to get started in unreal. Just to recap to start you have to drag in a shape you would like and create a floor, wall or ceiling by adjusting the size of it. Then from there you finish off your room or areas basic layout. Now from here there are many things you can do with grey boxing in unreal such as create doorways, stairs, debris and so on. I will be going over a few of these just to get you started. Doorways To create a doorway...